Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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The data structure used to initialize an RHI::Image on an RHI::ImagePool. More...
#include <ImagePool.h>
Public Member Functions | |
ImageInitRequestTemplate (ImageClass &image, const ImageDescriptor &descriptor, const ClearValue *optimizedClearValue=nullptr) | |
Public Attributes | |
ImageClass * | m_image = nullptr |
The image to initialize. | |
ImageDescriptor | m_descriptor |
The descriptor used to initialize the image. | |
const ClearValue * | m_optimizedClearValue = nullptr |
The data structure used to initialize an RHI::Image on an RHI::ImagePool.
const ClearValue* AZ::RHI::ImageInitRequestTemplate< ImageClass >::m_optimizedClearValue = nullptr |
An optional, optimized clear value for the image. Certain platforms may use this value to perform fast clears when this clear value is used.