Open 3D Engine Atom Gem API Reference 25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::ImageSubresourceLayout Struct Reference

Public Member Functions

 AZ_TYPE_INFO (ImageSubresourceLayout, "{8AD0DC97-5AAA-470F-8853-C8A55E023CD1}")
 
void Init (RHI::MultiDevice::DeviceMask deviceMask, const DeviceImageSubresourceLayout &deviceLayout)
 
DeviceImageSubresourceLayoutGetDeviceImageSubresource (int deviceIndex)
 
const DeviceImageSubresourceLayoutGetDeviceImageSubresource (int deviceIndex) const
 

Public Attributes

AZStd::unordered_map< int, DeviceImageSubresourceLayoutm_deviceImageSubresourceLayout
 

The documentation for this struct was generated from the following file: