Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Image views map to a range of mips / array slices in an image. More...
#include <ImageViewDescriptor.h>
Inherited by AZ::Vulkan::ImageViewDescriptor.
Public Member Functions | |
AZ_TYPE_INFO (ImageViewDescriptor, "{7dc08a6e-5a1d-4730-b1fa-3a6e11bb7178}") | |
AZ_CLASS_ALLOCATOR (ImageViewDescriptor, SystemAllocator) | |
ImageViewDescriptor (Format overrideFormat) | |
bool | operator== (const ImageViewDescriptor &other) const |
HashValue64 | GetHash (HashValue64 seed=HashValue64{ 0 }) const |
bool | IsSameSubResource (const ImageViewDescriptor &other) const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
static ImageViewDescriptor | Create (Format overrideFormat, uint16_t mipSliceMin, uint16_t mipSliceMax) |
Creates a view with a custom format and mip chain range. | |
static ImageViewDescriptor | Create (Format overrideFormat, uint16_t mipSliceMin, uint16_t mipSliceMax, uint16_t arraySliceMin, uint16_t arraySliceMax) |
Creates a view with a custom format, mip slice range, and array slice range. | |
static ImageViewDescriptor | CreateCubemap () |
static ImageViewDescriptor | CreateCubemap (Format overrideFormat, uint16_t mipSliceMin, uint16_t mipSliceMax) |
Creates a cubemap view with a specific format and mip slice range. | |
static ImageViewDescriptor | CreateCubemap (Format overrideFormat, uint16_t mipSliceMin, uint16_t mipSliceMax, uint16_t cubeSliceMin, uint16_t cubeSliceMax) |
Creates a cubemap view with a specific format, mip slice range, and array slice range. | |
static ImageViewDescriptor | CreateCubemapFace (Format overrideFormat, uint16_t mipSliceMin, uint16_t mipSliceMax, uint16_t faceSlice) |
Creates a cubemap face view with a specific format and mip slice range. | |
static ImageViewDescriptor | Create3D (Format overrideFormat, uint16_t mipSliceMin, uint16_t mipSliceMax, uint16_t depthSliceMin, uint16_t depthSliceMax) |
Create a view for 3d texture. | |
Public Attributes | |
uint16_t | m_mipSliceMin = 0 |
Minimum mip slice offset. | |
uint16_t | m_mipSliceMax = HighestSliceIndex |
Maximum mip slice offset. Must be greater than or equal to the min mip slice offset. | |
uint16_t | m_arraySliceMin = 0 |
Minimum array slice offset. | |
uint16_t | m_arraySliceMax = HighestSliceIndex |
Maximum array slice offset. Must be greater or equal to the min array slice offset. | |
uint16_t | m_depthSliceMin = 0 |
Minimum depth slice offset. | |
uint16_t | m_depthSliceMax = HighestSliceIndex |
Maximum depth slice offset. Must be greater or equal to the min depth slice offset. | |
Format | m_overrideFormat = Format::Unknown |
ImageBindFlags | m_overrideBindFlags = ImageBindFlags::None |
The bind flags used by this view. Should be compatible with the bind flags of the underlying image. | |
uint32_t | m_isCubemap = 0 |
Whether to treat this image as a cubemap in the shader. | |
ImageAspectFlags | m_aspectFlags = ImageAspectFlags::All |
Aspects of the image accessed by the view. | |
uint32_t | m_isArray = 0 |
Static Public Attributes | |
static const uint16_t | HighestSliceIndex = static_cast<uint16_t>(-1) |
Image views map to a range of mips / array slices in an image.
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static |
Creates a default view that maps to the full subresource range, but is set to interpret the array slices as cubemap faces.
uint32_t AZ::RHI::ImageViewDescriptor::m_isArray = 0 |
Whether to treat this image as texture array. This is needed because a texture array can have 1 layer only.
Format AZ::RHI::ImageViewDescriptor::m_overrideFormat = Format::Unknown |
Typed format of the view, which may override a format in the image. A value of Unknown will default to the image format.