Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::SMAAData Struct Reference

Public Attributes

bool m_enable = false
 
SMAAEdgeDetectionMode m_edgeDetectionMode = SMAAEdgeDetectionMode::Color
 
SMAAOutputMode m_outputMode = SMAAOutputMode::BlendResultWithProvisionalTonemap
 
float m_chromaThreshold = 0.1f
 
float m_depthThreshold = 0.01f
 
float m_localContrastAdaptationFactor = 2.0f
 
float m_predicationThreshold = 0.01f
 
float m_predicationScale = 2.0f
 
float m_predicationStrength = 0.4f
 
int m_maxSearchSteps = 32
 
int m_maxSearchStepsDiagonal = 16
 
int m_cornerRounding = 25
 
bool m_predicationEnable = false
 
bool m_enableDiagonalDetection = true
 
bool m_enableCornerDetection = true
 

The documentation for this struct was generated from the following file: