Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
D3D12MA::ALLOCATION_CALLBACKS Struct Reference

Custom callbacks to CPU memory allocation functions. More...

#include <D3D12MemAlloc.h>

Public Attributes

ALLOCATE_FUNC_PTR pAllocate
 Allocation function.
 
FREE_FUNC_PTR pFree
 Dellocation function.
 
void * pPrivateData
 Custom data that will be passed to allocation and deallocation functions as pUserData parameter.
 

Detailed Description

Custom callbacks to CPU memory allocation functions.


The documentation for this struct was generated from the following file: