Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
D3D12MA::VirtualAllocation Struct Reference

Represents single memory allocation done inside VirtualBlock. More...

#include <D3D12MemAlloc.h>

Public Attributes

AllocHandle AllocHandle
 Unique idenitfier of current allocation. 0 means null/invalid.
 

Detailed Description

Represents single memory allocation done inside VirtualBlock.


The documentation for this struct was generated from the following file: