alphaToOne (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
depthBiasClamp (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
depthBounds (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
depthClamp (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
drawIndirectFirstInstance (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
dualSrcBlend (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
fillModeNonSolid (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
fragmentStoresAndAtomics (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
fullDrawIndexUint32 (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
geometryShader (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
imageCubeArray (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
independentBlend (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
inheritedQueries (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
largePoints (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
logicOp (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
multiDrawIndirect (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
multiViewport (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
occlusionQueryPrecise (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
pipelineStatisticsQuery (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
robustBufferAccess (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
samplerAnisotropy (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sampleRateShading (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderClipDistance (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderCullDistance (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderFloat64 (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderImageGatherExtended (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderInt16 (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderInt64 (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderResourceMinLod (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderResourceResidency (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderSampledImageArrayDynamicIndexing (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderStorageBufferArrayDynamicIndexing (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderStorageImageArrayDynamicIndexing (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderStorageImageExtendedFormats (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderStorageImageMultisample (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderStorageImageReadWithoutFormat (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderStorageImageWriteWithoutFormat (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderTessellationAndGeometryPointSize (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
shaderUniformBufferArrayDynamicIndexing (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseBinding (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseResidency16Samples (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseResidency2Samples (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseResidency4Samples (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseResidency8Samples (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseResidencyAliased (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseResidencyBuffer (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseResidencyImage2D (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
sparseResidencyImage3D (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
tessellationShader (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
textureCompressionASTC_LDR (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
textureCompressionBC (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
textureCompressionETC2 (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
variableMultisampleRate (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
vertexPipelineStoresAndAtomics (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |
wideLines (defined in VkPhysicalDeviceFeatures) | VkPhysicalDeviceFeatures | |