Open 3D Engine Atom Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkPhysicalDeviceFeatures Struct Reference

Public Attributes

VkBool32 robustBufferAccess
 
VkBool32 fullDrawIndexUint32
 
VkBool32 imageCubeArray
 
VkBool32 independentBlend
 
VkBool32 geometryShader
 
VkBool32 tessellationShader
 
VkBool32 sampleRateShading
 
VkBool32 dualSrcBlend
 
VkBool32 logicOp
 
VkBool32 multiDrawIndirect
 
VkBool32 drawIndirectFirstInstance
 
VkBool32 depthClamp
 
VkBool32 depthBiasClamp
 
VkBool32 fillModeNonSolid
 
VkBool32 depthBounds
 
VkBool32 wideLines
 
VkBool32 largePoints
 
VkBool32 alphaToOne
 
VkBool32 multiViewport
 
VkBool32 samplerAnisotropy
 
VkBool32 textureCompressionETC2
 
VkBool32 textureCompressionASTC_LDR
 
VkBool32 textureCompressionBC
 
VkBool32 occlusionQueryPrecise
 
VkBool32 pipelineStatisticsQuery
 
VkBool32 vertexPipelineStoresAndAtomics
 
VkBool32 fragmentStoresAndAtomics
 
VkBool32 shaderTessellationAndGeometryPointSize
 
VkBool32 shaderImageGatherExtended
 
VkBool32 shaderStorageImageExtendedFormats
 
VkBool32 shaderStorageImageMultisample
 
VkBool32 shaderStorageImageReadWithoutFormat
 
VkBool32 shaderStorageImageWriteWithoutFormat
 
VkBool32 shaderUniformBufferArrayDynamicIndexing
 
VkBool32 shaderSampledImageArrayDynamicIndexing
 
VkBool32 shaderStorageBufferArrayDynamicIndexing
 
VkBool32 shaderStorageImageArrayDynamicIndexing
 
VkBool32 shaderClipDistance
 
VkBool32 shaderCullDistance
 
VkBool32 shaderFloat64
 
VkBool32 shaderInt64
 
VkBool32 shaderInt16
 
VkBool32 shaderResourceResidency
 
VkBool32 shaderResourceMinLod
 
VkBool32 sparseBinding
 
VkBool32 sparseResidencyBuffer
 
VkBool32 sparseResidencyImage2D
 
VkBool32 sparseResidencyImage3D
 
VkBool32 sparseResidency2Samples
 
VkBool32 sparseResidency4Samples
 
VkBool32 sparseResidency8Samples
 
VkBool32 sparseResidency16Samples
 
VkBool32 sparseResidencyAliased
 
VkBool32 variableMultisampleRate
 
VkBool32 inheritedQueries
 

The documentation for this struct was generated from the following file: