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VkBool32 | robustBufferAccess |
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VkBool32 | fullDrawIndexUint32 |
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VkBool32 | imageCubeArray |
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VkBool32 | independentBlend |
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VkBool32 | geometryShader |
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VkBool32 | tessellationShader |
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VkBool32 | sampleRateShading |
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VkBool32 | dualSrcBlend |
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VkBool32 | logicOp |
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VkBool32 | multiDrawIndirect |
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VkBool32 | drawIndirectFirstInstance |
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VkBool32 | depthClamp |
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VkBool32 | depthBiasClamp |
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VkBool32 | fillModeNonSolid |
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VkBool32 | depthBounds |
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VkBool32 | wideLines |
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VkBool32 | largePoints |
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VkBool32 | alphaToOne |
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VkBool32 | multiViewport |
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VkBool32 | samplerAnisotropy |
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VkBool32 | textureCompressionETC2 |
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VkBool32 | textureCompressionASTC_LDR |
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VkBool32 | textureCompressionBC |
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VkBool32 | occlusionQueryPrecise |
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VkBool32 | pipelineStatisticsQuery |
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VkBool32 | vertexPipelineStoresAndAtomics |
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VkBool32 | fragmentStoresAndAtomics |
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VkBool32 | shaderTessellationAndGeometryPointSize |
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VkBool32 | shaderImageGatherExtended |
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VkBool32 | shaderStorageImageExtendedFormats |
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VkBool32 | shaderStorageImageMultisample |
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VkBool32 | shaderStorageImageReadWithoutFormat |
|
VkBool32 | shaderStorageImageWriteWithoutFormat |
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VkBool32 | shaderUniformBufferArrayDynamicIndexing |
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VkBool32 | shaderSampledImageArrayDynamicIndexing |
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VkBool32 | shaderStorageBufferArrayDynamicIndexing |
|
VkBool32 | shaderStorageImageArrayDynamicIndexing |
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VkBool32 | shaderClipDistance |
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VkBool32 | shaderCullDistance |
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VkBool32 | shaderFloat64 |
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VkBool32 | shaderInt64 |
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VkBool32 | shaderInt16 |
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VkBool32 | shaderResourceResidency |
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VkBool32 | shaderResourceMinLod |
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VkBool32 | sparseBinding |
|
VkBool32 | sparseResidencyBuffer |
|
VkBool32 | sparseResidencyImage2D |
|
VkBool32 | sparseResidencyImage3D |
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VkBool32 | sparseResidency2Samples |
|
VkBool32 | sparseResidency4Samples |
|
VkBool32 | sparseResidency8Samples |
|
VkBool32 | sparseResidency16Samples |
|
VkBool32 | sparseResidencyAliased |
|
VkBool32 | variableMultisampleRate |
|
VkBool32 | inheritedQueries |
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The documentation for this struct was generated from the following file:
- Gems/Atom/RHI/Vulkan/External/glad/2.0.0-beta/include/glad/vulkan.h