Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::GlyphBitmap Class Reference

Public Member Functions

int Create (int width, int height)
 
int Release ()
 
unsigned char * GetBuffer ()
 
int Blur (AZ::FontSmoothAmount smoothAmount)
 
int Clear ()
 
int BlitTo8 (unsigned char *buffer, int srcX, int srcY, int srcWidth, int srcHeight, int destX, int destY, int destWidth)
 
int BlitScaledTo8 (unsigned char *buffer, int srcX, int srcY, int srcWidth, int srcHeight, int destX, int destY, int destWidth, int destHeight, int destBufferWidth)
 
int GetWidth ()
 
int GetHeight ()
 

The documentation for this class was generated from the following file: