Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::ActorSystemComponent Class Reference

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (ActorSystemComponent, "{F055EF7C-1C66-4CEB-879C-6871F3347FF9}")
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 
static void GetProvidedServices (ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (ComponentDescriptor::DependencyArrayType &required)
 

Protected Member Functions

void Activate () override
 
void Deactivate () override
 

The documentation for this class was generated from the following file: