Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::BloomComponentController Class Referencefinal

Inherits BloomRequestBus::Handler.

Public Member Functions

 AZ_TYPE_INFO (AZ::Render::BloomComponentController, "{502896C1-FF04-4BA7-833B-BA80946FA0DD}")
 
 BloomComponentController (const BloomComponentConfig &config)
 
void Activate (EntityId entityId)
 
void Deactivate ()
 
void SetConfiguration (const BloomComponentConfig &config)
 
const BloomComponentConfigGetConfiguration () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 

Friends

class EditorBloomComponent
 

The documentation for this class was generated from the following file: