Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::EditorHDRColorGradingComponent Class Referencefinal

Inherits AzToolsFramework::Components:: EditorComponentAdapter< HDRColorGradingComponentController, HDRColorGradingComponent, HDRColorGradingComponentConfig >, AZ::TickBus::Handler, FrameCaptureNotificationBus::Handler, and EditorHDRColorGradingRequestBus::Handler.

Public Types

using BaseClass = AzToolsFramework::Components::EditorComponentAdapter< HDRColorGradingComponentController, HDRColorGradingComponent, HDRColorGradingComponentConfig >
 

Public Member Functions

 AZ_EDITOR_COMPONENT (AZ::Render::EditorHDRColorGradingComponent, "{C1FAB0B1-5847-4533-B08E-7314AC807B8E}", BaseClass)
 
 EditorHDRColorGradingComponent (const HDRColorGradingComponentConfig &config)
 
void Activate () override
 
void Deactivate () override
 
AZ::u32 OnConfigurationChanged () override
 EditorRenderComponentAdapter overrides...
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: