Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::EditorHDRColorGradingRequests Class Referenceabstract

#include <EditorHDRColorGradingBus.h>

Inherits AZ::ComponentBus.

Public Member Functions

 AZ_RTTI (AZ::Render::EditorHDRColorGradingRequests, "{13C81A89-587D-4AA6-B66D-903F8F947EF0}")
 
virtual void GenerateLutAsync ()=0
 
virtual void ActivateLutAsync ()=0
 

Static Public Attributes

static const EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Single
 

Detailed Description

The main interface, usable in Editor mode, to request an "HDR Color Grading" component to generate & activate the LUT. The operations are asynchronous, so it is important to register for completion events on the EditorHDRColorGradingNotificationBus.


The documentation for this class was generated from the following file: