Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
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AZ::Render::EditorMeshSystemComponent Class Reference

System component that sets up necessary logic related to EditorMeshComponent. More...

#include <EditorMeshSystemComponent.h>

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (EditorMeshSystemComponent, "{4D332E3D-C4FC-410B-A915-8E234CBDD4EC}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Protected Member Functions

void Activate () override
 
void Deactivate () override
 

Detailed Description

System component that sets up necessary logic related to EditorMeshComponent.


The documentation for this class was generated from the following file: