Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::GradientWeightModifierComponent Class Referencefinal

Inherits AzFramework::Components::ComponentAdapter< GradientWeightModifierComponentController, GradientWeightModifierComponentConfig >.

Public Types

using BaseClass = AzFramework::Components::ComponentAdapter< GradientWeightModifierComponentController, GradientWeightModifierComponentConfig >
 

Public Member Functions

 AZ_COMPONENT (AZ::Render::GradientWeightModifierComponent, "{4DE2AD79-85BE-49FF-9DC5-D709720B013E}", BaseClass)
 
 GradientWeightModifierComponent (const GradientWeightModifierComponentConfig &config)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: