Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
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AZ::Render::ImageBasedLightComponentConfig Class Referencefinal

Common settings for ImageBasedLightComponents and EditorImageBasedLightComponent. More...

#include <ImageBasedLightComponentConfig.h>

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_RTTI (ImageBasedLightComponentConfig, "{2BD353A5-562B-4D84-9508-B2EFAFF1415E}", ComponentConfig)
 
 AZ_CLASS_ALLOCATOR (ImageBasedLightComponentConfig, SystemAllocator)
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 

Public Attributes

Data::Asset< RPI::StreamingImageAsset > m_specularImageAsset
 
Data::Asset< RPI::StreamingImageAsset > m_diffuseImageAsset
 
float m_exposure = 0.0f
 

Detailed Description

Common settings for ImageBasedLightComponents and EditorImageBasedLightComponent.


The documentation for this class was generated from the following file: