Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::MeshComponent Class Referencefinal

Inherits AzFramework::Components::ComponentAdapter< MeshComponentController, MeshComponentConfig >.

Public Types

using BaseClass = AzFramework::Components::ComponentAdapter< MeshComponentController, MeshComponentConfig >
 

Public Member Functions

 AZ_COMPONENT (AZ::Render::MeshComponent, MeshComponentTypeId, BaseClass)
 
 MeshComponent (const MeshComponentConfig &config)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: