Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AzFramework::Components::ComponentAdapter< MeshComponentController, MeshComponentConfig >.
Public Types | |
using | BaseClass = AzFramework::Components::ComponentAdapter< MeshComponentController, MeshComponentConfig > |
Public Member Functions | |
AZ_COMPONENT (AZ::Render::MeshComponent, MeshComponentTypeId, BaseClass) | |
MeshComponent (const MeshComponentConfig &config) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |