Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::RadiusWeightModifierComponentConfig Class Referencefinal

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_RTTI (AZ::Render::RadiusWeightModifierComponentConfig, "{80218725-E3B5-4A01-89FF-11314AB2EFF8}", AZ::ComponentConfig)
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 

Public Attributes

float m_radius = 0
 

The documentation for this class was generated from the following file: