Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::ShapeWeightModifierComponent Class Referencefinal

Inherits AzFramework::Components::ComponentAdapter< ShapeWeightModifierComponentController, ShapeWeightModifierComponentConfig >.

Public Types

using BaseClass = AzFramework::Components::ComponentAdapter< ShapeWeightModifierComponentController, ShapeWeightModifierComponentConfig >
 

Public Member Functions

 AZ_COMPONENT (AZ::Render::ShapeWeightModifierComponent, "{0BB6438B-6DD1-4A09-927F-7757D39C940D}", BaseClass)
 
 ShapeWeightModifierComponent (const ShapeWeightModifierComponentConfig &config)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: