Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RPI::EditorStateBufferCopyPassData Struct Reference

Custom data for the EditorStateBufferCopyPass. Should be specified in the PassRequest. More...

#include <EditorStateBufferCopyPassData.h>

Inherits RPI::FullscreenTrianglePassData.

Public Member Functions

 AZ_RTTI (EditorStateBufferCopyPassData, "{3782A63C-4FFE-417B-86B5-C61E986CCBE6}", FullscreenTrianglePassData)
 
 AZ_CLASS_ALLOCATOR (EditorStateBufferCopyPassData, SystemAllocator)
 

Public Attributes

const Render::EditorStateBaseeditorStatePass = nullptr
 Pointer to the owning editor state effect parent pass instance.
 

Detailed Description

Custom data for the EditorStateBufferCopyPass. Should be specified in the PassRequest.


The documentation for this struct was generated from the following file: