Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::AtomActorDebugDraw::TrajectoryTracePath Struct Reference

Public Attributes

AZStd::vector< TrajectoryPathParticlem_traceParticles
 
const EMotionFX::ActorInstance * m_actorInstance = nullptr
 
float m_timePassed = 0.0f
 

The documentation for this struct was generated from the following file: