Open 3D Engine AtomLyIntegration Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::MeshHandleStateNotifications::ConnectionPolicy< Bus > Struct Template Reference

When connecting to this bus, if the handle is ready you will immediately get an OnMeshHandleAcquire notification. More...

#include <MeshHandleStateBus.h>

Inherits AZ::EBusConnectionPolicy< Bus >.

Static Public Member Functions

static void Connect (typename Bus::BusPtr &busPtr, typename Bus::Context &context, typename Bus::HandlerNode &handler, typename Bus::Context::ConnectLockGuard &connectLock, const typename Bus::BusIdType &id=0)
 

Detailed Description

template<class Bus>
struct AZ::Render::MeshHandleStateNotifications::ConnectionPolicy< Bus >

When connecting to this bus, if the handle is ready you will immediately get an OnMeshHandleAcquire notification.


The documentation for this struct was generated from the following file: