Open 3D Engine AudioEngineWwise Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AudioSourceManager.h>
Inherited by Audio::AudioInputFile, Audio::AudioInputMicrophone, and Audio::AudioInputStreaming.
Protected Attributes | |
SAudioInputConfig | m_config |
Configuration information for the source type. | |
AkPlayingID | m_playingId = AK_INVALID_PLAYING_ID |
Playing ID of the source. | |
Base class for Audio Input Source types. Represents an Audio Input Source, which has input/output routines and configuration information.