Open 3D Engine AudioEngineWwise Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <FileIOHandler_wwise.h>
Inherits AK::StreamMgr::IAkIOHookBlocking.
Protected Attributes | |
AkDeviceID | m_deviceID = AK_INVALID_DEVICE_ID |
Wwise file IO device that access the Open 3D Engine file system through standard blocking file IO calls. Wwise will still run these in separate threads so it won't be blocking the audio playback, but it will interfere with the internal file IO scheduling of Open 3D Engine. This class can also write, so it's intended use is for one-off file reads and for tools to be able to write files.