Open 3D Engine AudioSystem Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Audio::CAudioThread Class Reference

Public Member Functions

void Activate (CAudioSystem *const audioSystem)
 
void Run ()
 
void Deactivate ()
 

The documentation for this class was generated from the following file: