Open 3D Engine AudioSystem Gem API Reference 23.10.0
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Audio::IATLSwitchStateImplData Struct Reference

#include <ATLEntityData.h>

Inherited by Audio::SATLSwitchStateImplData_internal.

Detailed Description

AudioSystemImplementation may use this base class for a middleware-specific audio switch state. (e.g. a middleware-specific switch ID or switch/state names to be passed to an API function)


The documentation for this struct was generated from the following file: