#include <ATLEntityData.h>
Public Attributes | |
IATLAudioFileEntryData * | pImplData = nullptr |
const char * | sFileName = nullptr |
void * | pFileData = nullptr |
size_t | nSize = 0 |
size_t | nMemoryBlockAlignment = 0 |
bool | bLocalized = false |
This is used to pass information about a file loaded into memory between the Audio System and the Audio Engine (i.e. audio middleware implementation)