Open 3D Engine CrashReporting Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
O3de::GameCrashUploader Class Reference

Inherits CrashUploader.

Public Member Functions

 GameCrashUploader (int &argcount, char **argv)
 
bool CheckConfirmation (const crashpad::CrashReportDatabase::Report &report) override
 

Static Public Member Functions

static std::string GetRootFolder ()
 

The documentation for this class was generated from the following file: