Open 3D Engine EditorPythonBindings Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EditorPythonBindings::ToolBarManagerRequests Class Reference

#include <ToolBarManagerBus.h>

Inherits AZ::EBusTraits.

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 

Detailed Description

ToolBarManagerRequestBus Bus to register and manage ToolBars in the Editor via Python. If writing C++ code, use the ToolBarManagerInterface instead.


The documentation for this class was generated from the following file: