Open 3D Engine EMotionFX Gem API Reference
24.09
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This is the complete list of members for CommandSystem::CommandAdjustNodeGroup, including all inherited members.
AddCallback(Command::Callback *callback) | MCore::Command | |
CalcNumPostCommandCallbacks() const | MCore::Command | |
CalcNumPreCommandCallbacks() const | MCore::Command | |
CheckIfHasCallback(Command::Callback *callback) const | MCore::Command | |
Command(AZStd::string commandName, Command *originalCommand) | MCore::Command | |
CommandAdjustNodeGroup(MCore::Command *orgCommand=nullptr, uint32 actorId=MCORE_INVALIDINDEX32, const AZStd::string &name={}, AZStd::optional< AZStd::string > newName=AZStd::nullopt, AZStd::optional< bool > enabledOnDefault=AZStd::nullopt, AZStd::optional< AZStd::vector< AZStd::string >> nodeNames=AZStd::nullopt, AZStd::optional< NodeAction > nodeAction=AZStd::nullopt) (defined in CommandSystem::CommandAdjustNodeGroup) | CommandSystem::CommandAdjustNodeGroup | |
Create() override | CommandSystem::CommandAdjustNodeGroup | inlinevirtual |
Execute(const MCore::CommandLine ¶meters, AZStd::string &outResult) override | CommandSystem::CommandAdjustNodeGroup | virtual |
ExecuteParameter(AZStd::optional< T > &oldParameter, AZStd::optional< T > ¶meter, T &value) (defined in MCore::Command) | MCore::Command | inline |
GetActor(const MCore::Command *command, AZStd::string &outResult) const (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | |
GetActorId() const (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | inline |
GetCallback(size_t index) | MCore::Command | inline |
GetDescription() const override | CommandSystem::CommandAdjustNodeGroup | virtual |
GetHistoryName() const override | CommandSystem::CommandAdjustNodeGroup | inlinevirtual |
GetIsUndoable() const override | CommandSystem::CommandAdjustNodeGroup | inlinevirtual |
GetName() const | MCore::Command | |
GetNameString() const | MCore::Command | |
GetNumCallbacks() const | MCore::Command | |
GetOriginalCommand() | MCore::Command | inline |
GetSyntax() | MCore::Command | inline |
InitSyntax() override | CommandSystem::CommandAdjustNodeGroup | virtual |
InitSyntax(MCore::CommandSyntax &syntax, bool isParameterRequired=true) (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | |
m_actorId (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | protected |
NodeAction enum name (defined in CommandSystem::CommandAdjustNodeGroup) | CommandSystem::CommandAdjustNodeGroup | |
ParameterMixinActorId()=default (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | |
ParameterMixinActorId(AZ::u32 actorId) (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | explicit |
Reflect(AZ::ReflectContext *context) (defined in MCore::Command) | MCore::Command | static |
Reflect(AZ::ReflectContext *context) (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | static |
RemoveAllCallbacks() | MCore::Command | |
RemoveCallback(Command::Callback *callback, bool delFromMem=true) | MCore::Command | |
s_actorIdParameterName (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | static |
s_commandName (defined in CommandSystem::CommandAdjustNodeGroup) | CommandSystem::CommandAdjustNodeGroup | inlinestatic |
SetActorId(AZ::u32 actorId) (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | inline |
SetCommandParameters(const MCore::CommandLine ¶meters) override (defined in CommandSystem::CommandAdjustNodeGroup) | CommandSystem::CommandAdjustNodeGroup | virtual |
SetOriginalCommand(Command *orgCommand) (defined in MCore::Command) | MCore::Command | inline |
Undo(const MCore::CommandLine ¶meters, AZStd::string &outResult) override | CommandSystem::CommandAdjustNodeGroup | virtual |
~Command() | MCore::Command | virtual |
~ParameterMixinActorId()=default (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | virtual |