Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for EMStudio::EventDataEditor, including all inherited members.
AppendEventData(const AZ::Uuid &newTypeId) (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor | |
EventDataEditor(EMotionFX::Motion *motion, EMotionFX::MotionEvent *event, EMotionFX::EventDataSet *eventDataSet, QWidget *parent=nullptr) (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor | |
eventsChanged(EMotionFX::Motion *, EMotionFX::MotionEvent *) (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor | signal |
FindEventDataIndex(const EMotionFX::EventData *eventData) const (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor | |
GetMotion() const (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor | |
GetMotionEvent() const (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor | |
MoveEventDataSet(EMotionFX::EventDataSet &targetDataSet) (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor | |
RemoveEventData(size_t index) (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor | |
SetEventDataSet(EMotionFX::Motion *motion, EMotionFX::MotionEvent *event, EMotionFX::EventDataSet *eventDataSet) (defined in EMStudio::EventDataEditor) | EMStudio::EventDataEditor |