Open 3D Engine EMotionFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMStudio::EventDataEditor Class Reference

Inherits QWidget.

Signals

void eventsChanged (EMotionFX::Motion *, EMotionFX::MotionEvent *)
 

Public Member Functions

 EventDataEditor (EMotionFX::Motion *motion, EMotionFX::MotionEvent *event, EMotionFX::EventDataSet *eventDataSet, QWidget *parent=nullptr)
 
void SetEventDataSet (EMotionFX::Motion *motion, EMotionFX::MotionEvent *event, EMotionFX::EventDataSet *eventDataSet)
 
void MoveEventDataSet (EMotionFX::EventDataSet &targetDataSet)
 
void AppendEventData (const AZ::Uuid &newTypeId)
 
void RemoveEventData (size_t index)
 
AZ::Outcome< size_t > FindEventDataIndex (const EMotionFX::EventData *eventData) const
 
EMotionFX::MotionGetMotion () const
 
EMotionFX::MotionEventGetMotionEvent () const
 

The documentation for this class was generated from the following file: