Open 3D Engine EMotionFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMStudio::MotionSetManagementWindow Class Reference

Inherits QWidget.

Public Slots

void UpdateInterface ()
 
void OnCreateMotionSet ()
 
void OnRemoveSelectedMotionSets ()
 
void OnRenameSelectedMotionSet ()
 
void OnClearMotionSets ()
 
void OnSelectionChanged ()
 
void OnOpen ()
 
void OnSave ()
 
void OnSaveAs ()
 
void OnTextFilterChanged (const QString &text)
 

Public Member Functions

 MotionSetManagementWindow (MotionSetsWindowPlugin *parentPlugin, QWidget *parent)
 
bool Init ()
 
void ReInit ()
 
void SelectItemsById (uint32 motionSetId, bool clearSelectionUpfront=false)
 
void GetSelectedMotionSets (AZStd::vector< EMotionFX::MotionSet * > &outSelectedMotionSets) const
 

Static Public Member Functions

static void RecursiveRemoveMotionsFromSet (EMotionFX::MotionSet *motionSet, MCore::CommandGroup &commandGroup, AZStd::vector< EMotionFX::Motion * > &failedRemoveMotions)
 

The documentation for this class was generated from the following file: