Open 3D Engine EMotionFX Gem API Reference  24.09
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EMStudio::PersistentPlugin Class Referenceabstract

#include <PersistentPlugin.h>

Public Member Functions

virtual const char * GetName () const =0
 
virtual void Reflect ([[maybe_unused]] AZ::ReflectContext *reflectContext)
 
virtual PluginOptionsGetOptions ()
 
virtual void Update ([[maybe_unused]] float timeDeltaInSeconds)
 
virtual void Render ([[maybe_unused]] EMotionFX::ActorRenderFlags renderFlags)
 

Detailed Description

Plugin that will be constructed along with the Animation Editor and survive its full life-cycle. Persistent plugins will not be destructed and re-created along with changing layouts.


The documentation for this class was generated from the following file: