Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <PersistentPlugin.h>
Public Member Functions | |
virtual const char * | GetName () const =0 |
virtual void | Reflect ([[maybe_unused]] AZ::ReflectContext *reflectContext) |
virtual PluginOptions * | GetOptions () |
virtual void | Update ([[maybe_unused]] float timeDeltaInSeconds) |
virtual void | Render ([[maybe_unused]] EMotionFX::ActorRenderFlags renderFlags) |
Plugin that will be constructed along with the Animation Editor and survive its full life-cycle. Persistent plugins will not be destructed and re-created along with changing layouts.