Inherits EMStudio::PluginOptions.
Public Types | |
| enum | ManipulatorMode { SELECT = 0 , TRANSLATE = 1 , ROTATE = 2 , SCALE = 3 , NUM_MODES = 4 } |
| enum | CameraViewMode { FRONT , BACK , TOP , BOTTOM , LEFT , RIGHT , DEFAULT } |
Public Member Functions | |
| AZ_RTTI (RenderOptions, "{D661AA14-F61D-4917-9F19-2B32494556B1}", PluginOptions) | |
| RenderOptions & | operator= (const RenderOptions &other) |
| void | Save (QSettings *settings) |
| float | GetGridUnitSize () const |
| void | SetGridUnitSize (float gridUnitSize) |
| float | GetVertexNormalsScale () const |
| void | SetVertexNormalsScale (float vertexNormalsScale) |
| float | GetFaceNormalsScale () const |
| void | SetFaceNormalsScale (float faceNormalsScale) |
| float | GetTangentsScale () const |
| void | SetTangentsScale (float tangentsScale) |
| float | GetNodeOrientationScale () const |
| void | SetNodeOrientationScale (float nodeOrientationScale) |
| bool | GetScaleBonesOnLength () const |
| void | SetScaleBonesOnLenght (bool scaleBonesOnLenght) |
| float | GetNearClipPlaneDistance () const |
| void | SetNearClipPlaneDistance (float nearClipPlaneDistance) |
| float | GetFarClipPlaneDistance () const |
| void | SetFarClipPlaneDistance (float farClipPlaneDistance) |
| float | GetFOV () const |
| void | SetFOV (float FOV) |
| float | GetMainLightIntensity () const |
| void | SetMainLightIntensity (float mainLightIntensity) |
| float | GetMainLightAngleA () const |
| void | SetMainLightAngleA (float mainLightAngleA) |
| float | GetMainLightAngleB () const |
| void | SetMainLightAngleB (float mainLightAngleB) |
| float | GetSpecularIntensity () const |
| void | SetSpecularIntensity (float specularIntensity) |
| float | GetRimIntensity () const |
| void | SetRimIntensity (float rimIntensity) |
| float | GetRimWidth () const |
| void | SetRimWidth (float rimWidth) |
| float | GetRimAngle () const |
| void | SetRimAngle (float rimAngle) |
| bool | GetShowFPS () const |
| void | SetShowFPS (bool showFPS) |
| AZ::Color | GetLightGroundColor () const |
| void | SetLightGroundColor (const AZ::Color &lightGroundColor) |
| AZ::Color | GetLightSkyColor () const |
| void | SetLightSkyColor (const AZ::Color &lightSkyColor) |
| AZ::Color | GetRimColor () const |
| void | SetRimColor (const AZ::Color &rimColor) |
| AZ::Color | GetBackgroundColor () const |
| void | SetBackgroundColor (const AZ::Color &backgroundColor) |
| AZ::Color | GetGradientSourceColor () const |
| void | SetGradientSourceColor (const AZ::Color &gradientSourceColor) |
| AZ::Color | GetGradientTargetColor () const |
| void | SetGradientTargetColor (const AZ::Color &gradientTargetColor) |
| AZ::Color | GetWireframeColor () const |
| void | SetWireframeColor (const AZ::Color &wireframeColor) |
| AZ::Color | GetCollisionMeshColor () const |
| void | SetCollisionMeshColor (const AZ::Color &collisionMeshColor) |
| AZ::Color | GetVertexNormalsColor () const |
| void | SetVertexNormalsColor (const AZ::Color &vertexNormalsColor) |
| AZ::Color | GetFaceNormalsColor () const |
| void | SetFaceNormalsColor (const AZ::Color &faceNormalsColor) |
| AZ::Color | GetTangentsColor () const |
| void | SetTangentsColor (const AZ::Color &tangentsColor) |
| AZ::Color | GetMirroredBitangentsColor () const |
| void | SetMirroredBitangentsColor (const AZ::Color &mirroredBitangentsColor) |
| AZ::Color | GetBitangentsColor () const |
| void | SetBitangentsColor (const AZ::Color &bitangentsColor) |
| AZ::Color | GetNodeAABBColor () const |
| void | SetNodeAABBColor (const AZ::Color &nodeAABBColor) |
| AZ::Color | GetStaticAABBColor () const |
| void | SetStaticAABBColor (const AZ::Color &staticAABBColor) |
| AZ::Color | GetMeshAABBColor () const |
| void | SetMeshAABBColor (const AZ::Color &meshAABBColor) |
| AZ::Color | GetLineSkeletonColor () const |
| void | SetLineSkeletonColor (const AZ::Color &lineSkeletonColor) |
| AZ::Color | GetSkeletonColor () const |
| void | SetSkeletonColor (const AZ::Color &skeletonColor) |
| AZ::Color | GetSelectionColor () const |
| void | SetSelectionColor (const AZ::Color &selectionColor) |
| AZ::Color | GetSelectedObjectColor () const |
| void | SetSelectedObjectColor (const AZ::Color &selectedObjectColor) |
| AZ::Color | GetNodeNameColor () const |
| void | SetNodeNameColor (const AZ::Color &nodeNameColor) |
| AZ::Color | GetGridColor () const |
| void | SetGridColor (const AZ::Color &gridColor) |
| AZ::Color | GetMainAxisColor () const |
| void | SetMainAxisColor (const AZ::Color &mainAxisColor) |
| AZ::Color | GetSubStepColor () const |
| void | SetSubStepColor (const AZ::Color &subStepColor) |
| AZ::Color | GetHitDetectionColliderColor () const |
| void | SetHitDetectionColliderColor (const AZ::Color &colliderColor) |
| AZ::Color | GetSelectedHitDetectionColliderColor () const |
| void | SetSelectedHitDetectionColliderColor (const AZ::Color &colliderColor) |
| AZ::Color | GetRagdollColliderColor () const |
| void | SetRagdollColliderColor (const AZ::Color &color) |
| AZ::Color | GetSelectedRagdollColliderColor () const |
| void | SetSelectedRagdollColliderColor (const AZ::Color &color) |
| AZ::Color | GetViolatedJointLimitColor () const |
| void | SetViolatedJointLimitColor (const AZ::Color &color) |
| AZ::Color | GetClothColliderColor () const |
| void | SetClothColliderColor (const AZ::Color &colliderColor) |
| AZ::Color | GetSelectedClothColliderColor () const |
| void | SetSelectedClothColliderColor (const AZ::Color &colliderColor) |
| AZ::Color | GetSimulatedObjectColliderColor () const |
| void | SetSimulatedObjectColliderColor (const AZ::Color &colliderColor) |
| AZ::Color | GetSelectedSimulatedObjectColliderColor () const |
| void | SetSelectedSimulatedColliderObjectColor (const AZ::Color &colliderColor) |
| AZ::Color | GetTrajectoryArrowInnerColor () const |
| void | SetTrajectoryArrowInnerColor (const AZ::Color &trajectoryArrowInnerColor) |
| AZStd::string | GetLastUsedLayout () const |
| void | SetLastUsedLayout (const AZStd::string &lastUsedLayout) |
| bool | GetRenderSelectionBox () const |
| void | SetRenderSelectionBox (bool renderSelectionBox) |
| void | SetManipulatorMode (ManipulatorMode mode) |
| ManipulatorMode | GetManipulatorMode () const |
| void | SetCameraViewMode (CameraViewMode mode) |
| CameraViewMode | GetCameraViewMode () const |
| void | SetCameraFollowUp (bool followUp) |
| bool | GetCameraFollowUp () const |
| void | ToggerRenderFlag (uint8 index) |
| void | SetRenderFlags (EMotionFX::ActorRenderFlags renderFlags) |
| EMotionFX::ActorRenderFlags | GetRenderFlags () const |
Public Member Functions inherited from EMStudio::PluginOptions | |
| AZ_RTTI (PluginOptions, "{8305D7EE-9C52-456B-A1D1-4BE1500CD06A}") | |
Static Public Member Functions | |
| static RenderOptions | Load (QSettings *settings) |
| static AZ::Color | StringToColor (const QString &text) |
| static QString | ColorToString (const AZ::Color &color) |
| static void | Reflect (AZ::ReflectContext *context) |