Open 3D Engine EMotionFX Gem API Reference  24.09
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EMotionFX::ActorNotifications Class Reference

#include <ActorBus.h>

Inherits AZ::EBusTraits.

Public Types

using MutexType = AZStd::recursive_mutex
 

Public Member Functions

virtual void OnMotionExtractionNodeChanged (Actor *actor, Node *newMotionExtractionNode)
 
virtual void OnActorCreated (Actor *actor)
 
virtual void OnActorDestroyed (Actor *actor)
 
virtual void OnActorReady (Actor *actor)
 

Detailed Description

EMotion FX Actor Notification Bus Used for monitoring events from actors.

Member Function Documentation

◆ OnMotionExtractionNodeChanged()

virtual void EMotionFX::ActorNotifications::OnMotionExtractionNodeChanged ( Actor actor,
Node newMotionExtractionNode 
)
inlinevirtual

Called whenever the motion extraction node of an actor changed.


The documentation for this class was generated from the following file: