Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ActorBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | MutexType = AZStd::recursive_mutex |
Public Member Functions | |
virtual void | OnMotionExtractionNodeChanged (Actor *actor, Node *newMotionExtractionNode) |
virtual void | OnActorCreated (Actor *actor) |
virtual void | OnActorDestroyed (Actor *actor) |
virtual void | OnActorReady (Actor *actor) |
EMotion FX Actor Notification Bus Used for monitoring events from actors.
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inlinevirtual |
Called whenever the motion extraction node of an actor changed.