Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::AddColliderButton Class Reference

Inherits QPushButton.

Signals

void AddCollider (AZ::TypeId colliderType)
 

Public Member Functions

 AddColliderButton (const QString &text, QWidget *parent=nullptr, PhysicsSetup::ColliderConfigType copyToColliderType=PhysicsSetup::ColliderConfigType::Unknown, const AZStd::vector< AZ::TypeId > &supportedColliderTypes={azrtti_typeid< Physics::BoxShapeConfiguration >(), azrtti_typeid< Physics::CapsuleShapeConfiguration >(), azrtti_typeid< Physics::SphereShapeConfiguration >()})
 

The documentation for this class was generated from the following file: