Open 3D Engine EMotionFX Gem API Reference 23.10.0
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EMotionFX::AnimGraphPose Class Reference

#include <AnimGraphPose.h>

Public Types

enum  { FLAG_INUSE = 1 << 0 }
 

Public Member Functions

 AnimGraphPose (const AnimGraphPose &other)
 
void LinkToActorInstance (const ActorInstance *actorInstance)
 
void InitFromBindPose (const ActorInstance *actorInstance)
 
MCORE_INLINE size_t GetNumNodes () const
 
MCORE_INLINE const PoseGetPose () const
 
MCORE_INLINE PoseGetPose ()
 
MCORE_INLINE void SetPose (const Pose &pose)
 
MCORE_INLINE const ActorInstanceGetActorInstance () const
 
MCORE_INLINE bool GetIsInUse () const
 
MCORE_INLINE void SetIsInUse (bool inUse)
 
AnimGraphPoseoperator= (const AnimGraphPose &other)
 

Detailed Description

A pose of the character. This includes transformation data.


The documentation for this class was generated from the following file: