Open 3D Engine EMotionFX Gem API Reference 23.10.0
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EMotionFX::BlendNParamWeightGuiEntry Class Reference

#include <BlendNParamWeightsHandler.h>

Public Member Functions

AZ_CLASS_ALLOCATOR_DECL BlendNParamWeightGuiEntry (AZ::u32 portId, float weightRange, const char *sourceNodeName)
 
const char * GetPortLabel () const
 
AZ::u32 GetPortId () const
 
float GetWeightRange () const
 
void SetWeightRange (float value)
 
void SetValid (bool valid)
 
bool IsValid () const
 
const char * GetSourceNodeName () const
 
const AZStd::string & GetTooltipText () const
 
void SetTooltipText (const AZStd::string &text)
 

Detailed Description

GUI data corresponding to the reflected element of the property container. Used to perform validation on the data in order to Write valid data to the property only after successful validation


The documentation for this class was generated from the following file: