Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::BlendTreeMaskNode::Mask Class Reference

Public Member Functions

void Reinit ()
 
AZStd::string GetMaskName () const
 
AZStd::string GetOutputEventsName () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::vector< AZStd::string > m_jointNames
 
bool m_outputEvents = true
 
AZ::u8 m_maskIndex = 0
 
BlendTreeMaskNodem_parent = nullptr
 

The documentation for this class was generated from the following file: