Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::BlendTreeRotationLimitHandler Class Reference

Inherits QObject, and AzToolsFramework::PropertyHandler< BlendTreeRotationLimitNode::RotationLimit, RotationLimitWdget >.

Public Member Functions

AZ_CLASS_ALLOCATOR_DECL QWidget * CreateGUI (QWidget *parent) override
 
bool AutoDelete () const override
 
AZ::u32 GetHandlerName () const override
 
void ConsumeAttribute (RotationLimitWdget *widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader *attrValue, const char *debugName) override
 
void WriteGUIValuesIntoProperty (size_t index, RotationLimitWdget *GUI, property_t &instance, AzToolsFramework::InstanceDataNode *node) override
 
bool ReadValuesIntoGUI (size_t index, RotationLimitWdget *GUI, const property_t &instance, AzToolsFramework::InstanceDataNode *node) override
 

The documentation for this class was generated from the following file: