Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::BlendTreeRotationLimitNode::RotationLimit Class Reference

Public Types

enum  Axis : AZ::u8 { AXIS_X = 0 , AXIS_Y = 1 , AXIS_Z = 2 }
 

Public Member Functions

 RotationLimit (BlendTreeRotationLimitNode::RotationLimit::Axis axis)
 
float GetLimitMin () const
 
float GetLimitMax () const
 
const char * GetLabel () const
 
void SetMin (float min)
 
void SetMax (float max)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Static Public Attributes

static const float s_rotationLimitRangeMin
 
static const float s_rotationLimitRangeMax
 

Friends

class BlendTreeRotationLimitNode
 

The documentation for this class was generated from the following file: