Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AzQtComponents::Card.
Signals | |
void | CopyCollider (size_t index) |
void | PasteCollider (size_t index) |
void | RemoveCollider (int colliderIndex) |
Public Member Functions | |
ColliderWidget (QIcon *icon, QWidget *parent, AZ::SerializeContext *serializeContext) | |
void | Update (Actor *actor, Node *joint, size_t colliderIndex, PhysicsSetup::ColliderConfigType colliderType, const AzPhysics::ShapeColliderPair &collider) |
void | Update () |
void | Reset () |
void | SetFilterString (QString filterString) |
bool | HasDisplayedNodes () const |
Actor * | GetActor () const |
Node * | GetJoint () const |
size_t | GetColliderIndex () const |
PhysicsSetup::ColliderConfigType | GetColliderType () const |
void | InvalidateEditorValues () |