Open 3D Engine EMotionFX Gem API Reference
24.09
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This is the complete list of members for EMotionFX::CommandAdjustCollider, including all inherited members.
AddCallback(Command::Callback *callback) | MCore::Command | |
AZ_RTTI(CommandAdjustCollider, "{F20BE1AB-6058-43EA-B309-465EBFBAE6C3}", MCore::Command, ParameterMixinActorId, ParameterMixinJointName) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | |
CalcNumPostCommandCallbacks() const | MCore::Command | |
CalcNumPreCommandCallbacks() const | MCore::Command | |
CheckIfHasCallback(Command::Callback *callback) const | MCore::Command | |
Command(AZStd::string commandName, Command *originalCommand) | MCore::Command | |
CommandAdjustCollider(MCore::Command *orgCommand=nullptr) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | explicit |
CommandAdjustCollider(AZ::u32 actorId, const AZStd::string &jointName, PhysicsSetup::ColliderConfigType configType, size_t colliderIndex, MCore::Command *orgCommand=nullptr) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | |
Create() override | EMotionFX::CommandAdjustCollider | inlinevirtual |
Execute(const MCore::CommandLine ¶meters, AZStd::string &outResult) override | EMotionFX::CommandAdjustCollider | virtual |
ExecuteParameter(AZStd::optional< T > &oldParameter, AZStd::optional< T > ¶meter, T &value) (defined in MCore::Command) | MCore::Command | inline |
GetActor(const MCore::Command *command, AZStd::string &outResult) const (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | |
GetActorId() const (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | inline |
GetCallback(size_t index) | MCore::Command | inline |
GetDescription() const override | EMotionFX::CommandAdjustCollider | inlinevirtual |
GetHistoryName() const override | EMotionFX::CommandAdjustCollider | inlinevirtual |
GetIsUndoable() const override | EMotionFX::CommandAdjustCollider | inlinevirtual |
GetJointName() const (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | inline |
GetName() const | MCore::Command | |
GetNameString() const | MCore::Command | |
GetNumCallbacks() const | MCore::Command | |
GetOldTag() const (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
GetOriginalCommand() | MCore::Command | inline |
GetSyntax() | MCore::Command | inline |
MCore::InitSyntax() | MCore::Command | virtual |
InitSyntax(MCore::CommandSyntax &syntax, bool isParameterRequired=true) (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | |
InitSyntax(MCore::CommandSyntax &syntax, bool isParameterRequired=true) (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | |
m_actorId (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | protected |
m_jointName (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | protected |
ParameterMixinActorId()=default (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | |
ParameterMixinActorId(AZ::u32 actorId) (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | explicit |
ParameterMixinJointName()=default (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | |
ParameterMixinJointName(const AZStd::string &jointName) (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | explicit |
Reflect(AZ::ReflectContext *context) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | static |
RemoveAllCallbacks() | MCore::Command | |
RemoveCallback(Command::Callback *callback, bool delFromMem=true) | MCore::Command | |
s_actorIdParameterName (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | static |
s_commandName (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | static |
s_jointNameParameterName (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | static |
SetActorId(AZ::u32 actorId) (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | inline |
SetColliderConfig(PhysicsSetup::ColliderConfigType configType) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetColliderIndex(AZ::u32 colliderIndex) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetCollisionGroupId(AzPhysics::CollisionGroups::Id collisionGroupId) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetCollisionLayer(AzPhysics::CollisionLayer collisionLayer) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetCommandParameters(const CommandLine ¶meters) (defined in MCore::Command) | MCore::Command | inlinevirtual |
SetCommandParameters(const MCore::CommandLine ¶meters) (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | |
SetCommandParameters(const MCore::CommandLine ¶meters) (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | |
SetDimensions(AZ::Vector3 dimensions) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetHeight(float height) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetIsTrigger(bool isTrigger) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetJointName(const AZStd::string &jointName) (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | inline |
SetMaterialSlots(Physics::MaterialSlots materialSlots) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldCollisionGroupId(AzPhysics::CollisionGroups::Id collisionGroupId) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldCollisionLayer(AzPhysics::CollisionLayer collisionLayer) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldDimensions(AZ::Vector3 dimensions) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldHeight(float height) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldIsTrigger(bool isTrigger) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldMaterialSlots(Physics::MaterialSlots materialSlots) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldPosition(AZ::Vector3 position) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldRadius(float radius) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldRotation(AZ::Quaternion rotation) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOldTag(AZStd::string tag) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetOriginalCommand(Command *orgCommand) (defined in MCore::Command) | MCore::Command | inline |
SetPosition(AZ::Vector3 position) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetRadius(float radius) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetRotation(AZ::Quaternion rotation) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
SetTag(AZStd::string tag) (defined in EMotionFX::CommandAdjustCollider) | EMotionFX::CommandAdjustCollider | inline |
Undo(const MCore::CommandLine ¶meters, AZStd::string &outResult) override | EMotionFX::CommandAdjustCollider | virtual |
~Command() | MCore::Command | virtual |
~ParameterMixinActorId()=default (defined in EMotionFX::ParameterMixinActorId) | EMotionFX::ParameterMixinActorId | virtual |
~ParameterMixinJointName()=default (defined in EMotionFX::ParameterMixinJointName) | EMotionFX::ParameterMixinJointName | virtual |