Open 3D Engine EMotionFX Gem API Reference  24.09
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EMotionFX::CommandRagdollHelpers Member List

This is the complete list of members for EMotionFX::CommandRagdollHelpers, including all inherited members.

AddJointsToRagdoll(AZ::u32 actorId, const AZStd::vector< AZStd::string > &jointNames, MCore::CommandGroup *commandGroup=nullptr, bool executeInsideCommand=false, bool addDefaultCollider=true) (defined in EMotionFX::CommandRagdollHelpers)EMotionFX::CommandRagdollHelpersstatic
CommandAddRagdollJoint (defined in EMotionFX::CommandRagdollHelpers)EMotionFX::CommandRagdollHelpersfriend
CommandRemoveRagdollJoint (defined in EMotionFX::CommandRagdollHelpers)EMotionFX::CommandRagdollHelpersfriend
CreateJointLimitByType(AzPhysics::JointType jointType, const Skeleton *skeleton, const Node *node) (defined in EMotionFX::CommandRagdollHelpers)EMotionFX::CommandRagdollHelpersstatic
GetCreateNodeConfig(const Actor *actor, const AZStd::string &jointName, Physics::RagdollConfiguration &ragdollConfig, const AZStd::optional< size_t > &index, AZStd::string &outResult) (defined in EMotionFX::CommandRagdollHelpers)EMotionFX::CommandRagdollHelpersstatic
GetNodeConfig(const Actor *actor, const AZStd::string &jointName, const Physics::RagdollConfiguration &ragdollConfig, AZStd::string &outResult) (defined in EMotionFX::CommandRagdollHelpers)EMotionFX::CommandRagdollHelpersstatic
RemoveJointsFromRagdoll(AZ::u32 actorId, const AZStd::vector< AZStd::string > &jointNames, MCore::CommandGroup *commandGroup=nullptr, bool executeInsideCommand=false) (defined in EMotionFX::CommandRagdollHelpers)EMotionFX::CommandRagdollHelpersstatic