Open 3D Engine EMotionFX Gem API Reference  24.09
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EMotionFX::CommandRagdollHelpers Class Reference

Static Public Member Functions

static const Physics::RagdollNodeConfiguration * GetNodeConfig (const Actor *actor, const AZStd::string &jointName, const Physics::RagdollConfiguration &ragdollConfig, AZStd::string &outResult)
 
static Physics::RagdollNodeConfiguration * GetCreateNodeConfig (const Actor *actor, const AZStd::string &jointName, Physics::RagdollConfiguration &ragdollConfig, const AZStd::optional< size_t > &index, AZStd::string &outResult)
 
static AZStd::unique_ptr< AzPhysics::JointConfiguration > CreateJointLimitByType (AzPhysics::JointType jointType, const Skeleton *skeleton, const Node *node)
 
static void AddJointsToRagdoll (AZ::u32 actorId, const AZStd::vector< AZStd::string > &jointNames, MCore::CommandGroup *commandGroup=nullptr, bool executeInsideCommand=false, bool addDefaultCollider=true)
 
static void RemoveJointsFromRagdoll (AZ::u32 actorId, const AZStd::vector< AZStd::string > &jointNames, MCore::CommandGroup *commandGroup=nullptr, bool executeInsideCommand=false)
 

Friends

class CommandAddRagdollJoint
 
class CommandRemoveRagdollJoint
 

The documentation for this class was generated from the following file: