Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QObject, and AzToolsFramework::PropertyHandler< AZStd::shared_ptr< const EMotionFX::EventData >, EventDataTypeSelectionWidget >.
Public Member Functions | |
AZ_CLASS_ALLOCATOR_DECL AZ::u32 | GetHandlerName () const override |
QWidget * | CreateGUI (QWidget *parent) override |
bool | AutoDelete () const override |
void | ConsumeAttribute (EventDataTypeSelectionWidget *widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader *attrValue, const char *debugName) override |
void | WriteGUIValuesIntoProperty (size_t index, EventDataTypeSelectionWidget *GUI, AZStd::shared_ptr< const EventData > &instance, AzToolsFramework::InstanceDataNode *node) override |
bool | ReadValuesIntoGUI (size_t index, EventDataTypeSelectionWidget *GUI, const AZStd::shared_ptr< const EventData > &instance, AzToolsFramework::InstanceDataNode *node) override |