Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::Integration::EditorAnimAudioComponent Class Reference

Inherits AzToolsFramework::Components::EditorComponentBase.

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorAnimAudioComponent, "{DF2320B2-97E8-40C4-86C5-C3327D0DA3E6}")
 

Protected Member Functions

void BuildGameEntity (AZ::Entity *gameEntity) override
 

Static Protected Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 

Protected Attributes

AZStd::vector< EditorAudioTriggerEventm_editorTriggerEvents
 

The documentation for this class was generated from the following file: