Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::Integration::SystemComponent Class Reference

Inherits AZ::Component, SystemRequestBus::Handler, AZ::TickBus::Handler, CrySystemEventBus::Handler, EMotionFXRequestBus::Handler, and EMotionFX::Integration::IRaycastRequests.

Public Member Functions

 AZ_COMPONENT (SystemComponent, "{7AE4102B-387C-4157-B8C7-8D1EA3BCFD60}")
 

Static Public Member Functions

static void ReflectEMotionFX (AZ::ReflectContext *context)
 
static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

The documentation for this class was generated from the following file: