Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits QFrame.
Public Slots | |
void | InvalidateAll () |
void | InvalidateValues () |
Public Member Functions | |
ObjectEditor (AZ::SerializeContext *serializeContext, QWidget *parent=nullptr) | |
ObjectEditor (AZ::SerializeContext *serializeContext, AzToolsFramework::IPropertyEditorNotify *notify, QWidget *parent=nullptr) | |
void | AddInstance (void *object, const AZ::TypeId &objectTypeId, void *aggregateInstance=nullptr, void *compareInstance=nullptr) |
void | ClearInstances (bool invalidateImmediately) |
void | SetFilterString (QString filterString) |
Filter Reflected Properties. | |
bool | HasDisplayedNodes () const |
Returns true if any Node in the Reflected Property Editor is displayed. | |
void * | GetObject () |